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Revisiting Ecstatica - the pioneering survival horror that used its fancy ellipsoid graphics tech to fill its world with dongs

There's a well-known phenomena in video games development known as time-to-penis.

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Why am I seeing this Ranked on source trust — Eurogamer

It ranks mainly on source trust: Eurogamer is the most reliable outlet we track on this subject, and is the only one on the story so far.

Single-sourced. No second organisation has confirmed it yet.

Link-outLink-out, because only one organisation carries it and no first-party source is on it and the subject could not be identified from the text. Link-out means we point at the publisher and say nothing of our own.

Blended score 0.387 — every figure below is computed, none of it is editorial.
FactorWeightScore ContributionWhere it came from
Corroboration 0.35 0.39 +0.135 35% 1 independent org on the story. Tier-3 aggregators never corroborate — they can show something is circulating, never that it is true.
Source trustleads 0.25 0.80 +0.200 52% Eurogamer is the highest-trust source on this story. Trust is taken from the best source, not averaged.
Pickup rate 0.20 0.00 +0.000 0% One counted organisation, so there is no spread to measure — nothing has picked this up to set a rate.
Freshness 0.20 0.26 +0.052 13% Halves every 10 hours from the newest item on the story. This is the only factor that rewards a story for nothing more than being recent.

Corroboration counts distinct organisations, once each, and only from tiers 1 and 2. Freshness halves every 10 hours, so this ranking is a snapshot and will differ at the next build.

Read the full article at Eurogamer →

What happened

There's a well-known phenomena in video games development known as time-to-penis. It's a somewhat tongue-in-cheek measurement of the time players, when given an exciting suite of new customisation tools, will take to create the first inevitable in-game dong. Ecstatica sort of implies it works the other way round too. That developers - when giddy with a new tech toy - can't always help themselves either. But maybe I'm getting a little ahead of myself.

1independent orgs
39story score
0velocity
80source trust
47passes seen

How this story arrived

Ordered by when each source was first observed, which is what the velocity figure is computed from. Publishers backdate; observed order does not.

  1. 01 Eurogamer first seen Revisiting Ecstatica - the pioneering survival horror that used its fancy ellipsoid graphics

Overclock clusters coverage from independent sources and grades it automatically. The figures above are computed, not editorial. This page summarises and links to reporting by the outlets named — follow the links for the original work.