Exterminauts Turns You and 2 Friends Into Intergalactic Pest Control Techs With Some Really Spicy Secondary Weapons | IGN Preview
I've played about five hours of the blue-collar bug-squasher so far, and admittedly it’s grown on me.
Why am I seeing this Ranked on recency
It is here mostly because it is new. Freshness is the largest single contributor to its score, which means nothing about the story except that it is recent.
Nothing much is corroborating this yet. On a quiet day in gaming that is enough to reach the top of the section — recency, not significance, is doing the work here.
Link-outLink-out, because only one organisation carries it and no first-party source is on it. Link-out means we point at the publisher and say nothing of our own.
| Factor | Weight | Score | Contribution | Where it came from |
|---|---|---|---|---|
| Corroboration | 0.35 | 0.39 | +0.135 28% | 1 independent org on the story. Tier-3 aggregators never corroborate — they can show something is circulating, never that it is true. |
| Source trust | 0.25 | 0.70 | +0.175 36% | Ign is the highest-trust source on this story. Trust is taken from the best source, not averaged. |
| Pickup rate | 0.20 | 0.00 | +0.000 0% | One counted organisation, so there is no spread to measure — nothing has picked this up to set a rate. |
| Freshnessleads | 0.20 | 0.91 | +0.181 37% | Halves every 10 hours from the newest item on the story. This is the only factor that rewards a story for nothing more than being recent. |
Corroboration counts distinct organisations, once each, and only from tiers 1 and 2. Freshness halves every 10 hours, so this ranking is a snapshot and will differ at the next build.

Exterminauts is a cooperative horde shooter for three players that casts participants as pest control workers eliminating alien insects across different environments. The game features specialized launcher weapons and varied enemy types designed to create distinct combat encounters. Players progress by discovering new jobs and biomes as they advance through the experience.
An IGN preview after five hours of play found the game engaging enough to hold interest, particularly through its weapon variety and environmental diversity. The reviewer noted that ongoing discovery of new content maintained a sense of progression throughout the session.
The game currently lacks certain qualities found in comparable titles. It does not offer the open-ended design of Deep Rock Galactic, the tonal consistency of Darktide, or the satirical approach of Helldivers II. The developer faces significant work ahead to establish a distinct identity within the crowded horde shooter genre, though the game remains in early development.
What happened
I've played about five hours of the blue-collar bug-squasher so far, and admittedly it’s grown on me. The special launcher weapons and diverse array of weird-ass bugs keeps skirmishes interesting, and I'm still in the process of finding new jobs to do and new biomes to do them on, so the sense of discovery is still there. But I don't think Exterminauts has made an airtight case for horde shooter fans to choose it over their current favorite. It doesn't have the open-endedness of a Deep Rock Galactic, the slam-dunk tone and mood of Darktide, or the strong satirical comedy of Helldivers II. None of that is a death sentence, especially not this early in development. But it has its dirty work cut out for it.
How this story arrived
Ordered by when each source was first observed, which is what the velocity figure is computed from. Publishers backdate; observed order does not.
Overclock clusters coverage from independent sources and grades it automatically. The figures above are computed, not editorial. This page summarises and links to reporting by the outlets named — follow the links for the original work.